The Abandoned Project was created in about two weeks with Unity Pro. The main idea was testing and troubleshooting a new engine, new for me that is. It was a fun ride.
In this tiny demo ( I call it a demo, is more of a workshop testing ground) I created an environment, made some custom changes to the player entity, added inventory, loading missions, main menu, triggers, sound, enemy (scripted not AI).
The follow up will include a complete written version of this demo, showing you exactly how to complete each step of the process, from export / import of assets to setting up the mood and atmosphere.
For the complete workshop please follow this link (replace this with graphics link).